Jan 1, 2018
Hi everyone!
I wanted to share with you my closing analysis of 2017 and what you should expect from me and this blog on 2018.
My 2017 gaming resolutions
I promised I would do the following video game related in 2017:
- Learn enough C# and Unity to
- Complete several Unity projects (AKA small games)
- Work on an indie project
- Learn about video game production
- Read at least two books on game production
- Start a blog on the topic
- Write at least one article
- Have an experienced producer proofread it
- Get Agile certified
I added specific objectives to resolution 1 and 2 to make sure I could track success – It is always dangerous to define a goal as learn “X”, as learning it’s a never-ending process.
I can happily say mission accomplished for 1 and 2.
On learning C# and Unity: I am currently working with an international team for an indie game. My involvement is as a hobbyist as of now, but it is a great way to get some first-hand experience.
On learning about video game production: I was fortunate to have Nick Laing, senior producer at Turn 10 Microsoft (the team behind Forza Motor Sports) review my first article “What is a game producer”. The article was the result of a lot of time invested reading, watching and analyzing the industry. I learned tons in the process, and I already leveraged some of that newfound knowledge in my second article “Production Cycle”.
Sadly, I could not get an Agile certification during the year. However, I did decide what certification to pursue: Professional Scrum Product Owner (PSPO) from SCRUM.ORG. I will probably write a post about how I came to that conclusion in the following weeks. I fully intend to get certified in the first quarter of 2018, and thus I am carrying this one to my 2018 resolutions.
My 2018 gaming resolutions
I want to accomplish the following in 2018:
- Get Agile certified
- Professional Scrum Product Owner I
- Professional Scrum Product Owner II
- Stablish this blog as a trusted source of knowledge in the industry
- Reach at least 1000 visitors to the blog site per month
- Average one post every two weeks for the year – no post size or topic restriction
- Conduct and publish interviews with current producers at all stages of their careers – these count as a post
- Continue polishing my development skills
- Polish and re-skin some of my 2017 projects and link them to the blog
- Complete demo of indie project
I selected these objectives with the intention to challenge myself but still have an excellent chance to achieve them. In true producer fashion, picking a goal is only part of the work, I also have to identify the most significant risk: time. I am working on a massive project that is about to go into full speed in my full-time job at the bank, and I will also become a dad in March. I expect that I will be able to learn to juggle all of this in due time, but if not, I will have to space out my contributions to the blog.
I am genuinely excited for 2018; there will be lots of work, but also lots of fun.
Best regards,
Leonard Perez