Dec 17, 2017
The game production process commonly referred to as the production cycle, is the primary responsibility of the video game producer. It starts from the moment the game is conceived and goes on until the gold master (final release build) version hits the shelves – or your favorite digital distribution platform.
It is essential to keep in mind that every game and every studio works differently. Game production is hardly a standardized practice. Therefore, for anyone reading this from a development studio, it is likely that some of the descriptions in the article might not match 100% your particular cycle, and that is ok. Moreover, the relatively new introduction of modern software practices, such as Scrum, has started a shift towards an iterative process. I will cover both the “traditional” (noniterative) and “agile” (iterative) production processes.